What Type Is Best Agains Pokemon Lampert

From Bulbapedia, the community-driven Pokémon encyclopedia.

Lampent
Lamp Pokémon
ランプラー
Lampler
#608
Lampent



Images on the Bulbagarden Archives
Type
Ghost Fire
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Flash Fire or Flame Trunk Cacophony
Cacophony
Infiltrator
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Shadow Tag
Hidden Ability Gen. V*
Gender ratio
Unknown
50% male , 50% female person
Catch charge per unit

xc (20.ane%)

Breeding
Egg Group

Baggy

Hatch fourth dimension

5140 - 5396steps

Height
2'00" 0.6 one thousand
Lampent
0'0" 0 m
{{{form2}}}
0'0" 0 thou
{{{form3}}}
0'0" 0 k
{{{form4}}}
Weight
28.7 lbs. xiii.0 kg
Lampent
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
Four
130
Leveling charge per unit

Medium Slow

EV yield
Full: 2
Lampent
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape

Body04.png

Footprint
F608.png None.png
{{{form2}}}
Pokédex colour

Black

Base friendship

70

External Links
  • On Smogon Pokédex:
    • Generation 5
    • Generation Six
    • Generation Vii
    • Generation 8
  • Artwork on Bulbagarden Athenaeum

Lampent (Japanese: ランプラー Lampler) is a dual-type Ghost/Fire Pokémon introduced in Generation V.

It evolves from Litwick starting at level 41 and evolves into Chandelure when exposed to a Dusk Stone.

Biology

Lampent is a Pokémon which has a articulate, spherical head containing a bluish-purple flame and oval, yellow eyes. On top of its head is a black covering, which resembles a lampshade, with a pointed spike on top. Underneath its head is a small, black body with a pointed spike at the lesser. Extending from its body are two long, wavy artillery with no fingers. It floats through the air to motility.

Lampent tin can sense when someone is about to dice, whom it visits and steals the spirit from the person's body. Though most often institute in deep forests, it quietly wanders through cities and hangs around near hospitals to blot the spirits of the fallen. It also pretends to exist a lamp while in cities. Because of this, Lampent is feared as the emissary of expiry. It uses the spirits information technology has absorbed to fuel its burn. On occasion, information technology has been known to work with Litwick to lead people to the Ghost World while stealing life energy.

In the anime

Main series

Major appearances

Lampent debuted in A Venipede Stampede!, nether the buying of Trip. He used information technology to try to help stop a wild swarm of Venipede from taking over Castelia Urban center.

In Scare at the Litwick Mansion!, a Lampent was the leader of a quartet of Litwick. They tried to take Ash, his friends, and Team Rocket to the Ghost Globe.

In Raid Battle in The Ruins!, the earthworks leader used a Lampent in a Raid Battle against a giant Golurk, which was eventually defeated.

Minor appearances

In The Lonely Deino!, multiple Lampent were under Bobby's care.

A Lampent appeared in Climbing the Tower of Success!.

A Lampent appeared in a fantasy in Ash and Northward: A Clash of Ideals!.

5 Trainers' Lampent appeared in A Crowning Moment of Truth!, with one actualization in a flashback. They were among the Pokémon attending the Wela Burn down Festival‎.

In A Haunted Business firm for Everyone!, a Lampent was an illusion created by a Mismagius.

Pokédex entries

Episode Pokémon Source Entry
BW022 Lampent Ash's Pokédex Lampent, the Lamp Pokémon. Lampent moves effectually by floating through the air. Most ofttimes constitute in the deep forest, they now can be seen living in cities as well.
BW026 Lampent Ash'southward Pokédex Lampent, the Lamp Pokémon, and the evolved form of Litwick. Rarely, Lampent can exist plant with Litwick leading people and Pokémon to the Ghost World while stealing their life energy.

Pokémon: Twilight Wings

A Lampent appeared in Moonlight.

In the manga

Pokémon Adventures

A Trainer's Lampent appeared in Unraveling Mysteries and Dream a Little Dream.

In Triple Threat, Rood used a Lampent during his battle at the Pokémon League. Information technology went upwardly against the Trainers who were helping Black rescue the captured Gym Leaders.

A Lampent appeared in Mr. Perfect, nether the ownership of Bianca. It was revealed to take evolved from her Litwick prior to the round.

In the TCG

Main article: Lampent (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation Five.
Generation V Unova
B W : #114
Unova
B2 W2 : #191
Blackness This ominous Pokémon is feared. Through cities information technology wanders, searching for the spirits of the fallen.
White It arrives well-nigh the moment of death and steals spirit from the trunk.
Black 2 The spirits it absorbs fuel its baleful fire. It hangs effectually hospitals waiting for people to laissez passer on.
White 2
Generation Vi Kalos
Mount #066
Hoenn
#—
X The spirits information technology absorbs fuel its calamitous fire. Information technology hangs around hospitals waiting for people to pass on.
Y It arrives near the moment of death and steals spirit from the torso.
Omega Crimson The spirits it absorbs fuel its baleful fire. It hangs around hospitals waiting for people to pass on.
Alpha Sapphire It arrives near the moment of death and steals spirit from the body.
Generation VII Alola
#—
Kanto
#—
This Pokémon has no Pokédex entries in Generation VII.
Generation Viii Galar
#288
Galar
Crown Tundra #049
Sinnoh
#—
Hisui
#—
This Pokémon has no Pokédex entries in Bright Diamond, Shining Pearl, and Legends: Arceus.
Sword This Pokémon appears just before someone passes away, so it'due south feared every bit an emissary of expiry.
Shield It lurks in cities, pretending to be a lamp. One time it finds someone whose death is well-nigh, it volition trail quietly afterwards them.

Game locations

This Pokémon was unavailable prior to Generation V.
Generation V
Black White

Evolve Litwick

Black 2 White 2

Evolve Litwick

Generation VI
X Y

Friend Safari (Ghost)

Omega Red Alpha Sapphire

Trade

Generation Seven
Dominicus Moon

Evolve Litwick

Ultra Sunday Ultra Moon

Evolve Litwick

Let's Go Pikachu Permit'due south Go Eevee

Unobtainable

Generation VIII
Sword Shield

Lake of Outrage
Dusty Bowl, Behemothic's Cap, Hammerlocke Hills, Lake of Outrage, Stony Wilderness (Max Raid Boxing)

Expansion Pass

Behemothic'southward Bed, Onetime Cemetery
Max Lair (Dynamax Adventure)

Vivid Diamond Shining Pearl

Unobtainable

Legends: Arceus

Unobtainable

In side games

This Pokémon was unavailable prior to Generation Five.
Generation 5
Rumble Blast

Hauntyard: Misty Edgewater, World Axle - B1F

PokéPark 2

Wish Park

Conquest

Ignis, Spectra

MD GTI

Glacier Palace - Eastern Spire (1F-12F), Rusty Mount (Gilded Hall), Jaws of the Abyss (Uncharted Road, Aureate Hall), Smoking Mountain (Uncharted Road, Gilded Hall)

Rumble U

Wonder Area: Haunted Playland, Toy Collection: The Sword for Justice

Generation Half dozen
Battle Trozei

Pitch-Black Cavern: Stage 3

Shuffle

Castle Noapte: Stage 122
Nacht Carnival: Stage 539

Rumble World

Dark State: Spooky Graveyard (All Areas), Fable Terrain: Tomb of Nightmares (All Areas)

Generation VII
Rumble Rush

Pinsir Sea, Gengar Sea, Mimikyu Bounding main, Greninja Sea, Mimikyu SeaConcluding

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100

HP:

60

120 - 167 230 - 324

Attack:

40

twoscore - 101 76 - 196

Defense:

60

58 - 123 112 - 240

Sp. Atk:

95

ninety - 161 175 - 317

Sp. Def:

threescore

58 - 123 112 - 240

Speed:

55

54 - 117 103 - 229

Full:

370

Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicative) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicative) a helpful nature.

Type effectiveness

Under normal boxing weather in Generation 8, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying ane×
Poison ½×
Ground
Rock two×
Issues ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electrical
Psychic one×
Ice ½×
Dragon
Dark two×
Fairy ½×

None

Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Burn ½×
H2o two×
Grass ½×
Electric ane×
Psychic
Water ice ½×
Dragon ane×
Night ii×
Fairy ½×

None

Immune to:
Normal
Fighting
Flight
Poison ½×
Basis
Rock ii×
Bug ¼×
Ghost ii×
Steel ½×
Burn down ½×
H2o
Grass ½×
Electric
Psychic
Water ice ½×
Dragon
Dark
Fairy ½×

None

Resistant to:
Normal
Fighting
Flight
Toxicant ½×
Footing
Stone
Bug ¼×
Ghost two×
Steel ½×
Fire ½×
Water ii×
Grass ½×
Electrical
Psychic ane×
Ice ½×
Dragon ane×
Dark
Fairy ½×

None

Notes:
  • If Foresight or Odor Sleuth is used by an opponent, the opponent has Scrappy, or this Pokémon is given a Ring Target, the effectiveness of  Normal-type moves is one× and the effectiveness of  Fighting-type moves is one×.
  • If this Pokémon has Flash Fire, the effectiveness of  Fire-blazon moves is 0×.

Learnset

Lampent is available in Sword and Shield.

By leveling upward

Generation Viii
Other generations:
V -Half-dozen -VII
Level Movement Type True cat. Pwr. Acc. PP
01one Amaze Ghost Physical 03030 100100% 15
011 Smog Poison Special 03030 070lxx% 20
011 Ember Fire Special 04040 100100% 25
011 Minimize Normal Condition 0000 00——% x
1212 Confuse Ray Ghost Status 0000 100100% 10
1616 Hex Ghost Special 06565 100100% 10
2020 Will-O-Wisp Fire Status 0000 08585% 15
2424 Fire Spin Fire Special 03535 08585% 15
2828 Night Shade Ghost Special 0000 100100% 15
3232 Expletive Ghost Status 0000 00——% 10
3636 Shadow Ball Ghost Special 08080 100100% xv
4040 Inferno Fire Special 100100 05050% 5
4646 Imprison Psychic Condition 0000 00——% x
5252 Hurting Separate Normal Status 0000 00——% 20
5858 Overheat Fire Special 130130 090ninety% v
6464 Memento Dark Status 0000 100100% 10
  • Assuming indicates a motion that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an evolution of Lampent
  • Click on the generation numbers at the summit to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
V -Six -Vii
TM Move Type True cat. Pwr. Acc. PP
TM11 Bag TM Grass VI Sprite.png TM11 Solar Beam Grass Special 120120 100}}100% 10
TM13 Bag TM Fire VI Sprite.png TM13 Fire Spin Burn Special 03535 085}}85% 15
TM19 Bag TM Normal VI Sprite.png TM19 Safeguard Normal Status 0000 00—}}—% 25
TM21 Bag TM Psychic VI Sprite.png TM21 Rest Psychic Status 0000 00—}}—% 10
TM23 Bag TM Dark VI Sprite.png TM23 Thief Night Concrete 060sixty 100}}100% 25
TM24 Bag TM Normal VI Sprite.png TM24 Snore Normal Special 050l 100}}100% 15
TM25 Bag TM Normal VI Sprite.png TM25 Protect Normal Status 0000 00—}}—% 10
TM31 Bag TM Normal VI Sprite.png TM31 Attract Normal Condition 0000 100}}100% xv
TM34 Bag TM Fire VI Sprite.png TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM38 Bag TM Fire VI Sprite.png TM38 Will-O-Wisp Fire Status 0000 085}}85% 15
TM39 Bag TM Normal VI Sprite.png TM39 Facade Normal Concrete 07070 100}}100% 20
TM44 Bag TM Psychic VI Sprite.png TM44 Imprison Psychic Condition 0000 00—}}—% x
TM57 Bag TM Dark VI Sprite.png TM57 Payback Dark Physical 05050 100}}100% 10
TM70 Bag TM Psychic VI Sprite.png TM70 Trick Room Psychic Status 0000 00—}}—% 5
TM76 Bag TM Normal VI Sprite.png TM76 Round Normal Special 060sixty 100}}100% 15
TM77 Bag TM Ghost VI Sprite.png TM77 Hex Ghost Special 06565 100}}100% 10
TM92 Bag TM Fire VI Sprite.png TM92 Mystical Burn Fire Special 07575 100}}100% 10
TR02 Bag TR Fire Sprite.png TR02 Flamethrower Fire Special 090ninety 100}}100% 15
TR11 Bag TR Psychic Sprite.png TR11 Psychic Psychic Special 09090 100}}100% ten
TR15 Bag TR Fire Sprite.png TR15 Fire Nail Fire Special 110110 085}}85% 5
TR20 Bag TR Normal Sprite.png TR20 Substitute Normal Status 0000 00—}}—% ten
TR26 Bag TR Normal Sprite.png TR26 Endure Normal Condition 0000 00—}}—% 10
TR27 Bag TR Normal Sprite.png TR27 Sleep Talk Normal Status 0000 00—}}—% ten
TR33 Bag TR Ghost Sprite.png TR33 Shadow Ball Ghost Special 08080 100}}100% xv
TR36 Bag TR Fire Sprite.png TR36 Heat Wave Fire Special 09595 090}}ninety% 10
TR37 Bag TR Dark Sprite.png TR37 Taunt Dark Status 0000 100}}100% 20
TR38 Bag TR Psychic Sprite.png TR38 Flim-flam Psychic Status 0000 100}}100% ten
TR43 Bag TR Fire Sprite.png TR43 Overheat Burn Special 130130 090}}ninety% five
TR49 Bag TR Psychic Sprite.png TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR58 Bag TR Dark Sprite.png TR58 Dark Pulse Nighttime Special 08080 100}}100% 15
TR65 Bag TR Grass Sprite.png TR65 Free energy Ball Grass Special 09090 100}}100% 10
TR83 Bag TR Psychic Sprite.png TR83 Ally Switch Psychic Status 0000 00—}}—% 15
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB merely when used by an evolution of Lampent
  • Click on the generation numbers at the top to meet TM moves from other generations

By convenance

Generation VIII
Other generations:
V -VI -VII
Parent Move Blazon True cat. Pwr. Acc. PP
Jellicent Acid Armor Poisonous substance Status —% 20
Koffing Weezing Weezing Articulate Smog Poison Special 50 —% 15
Koffing Weezing Weezing Yamask Yamask Cofagrigus
Runerigus
Haze Water ice Status —% xxx
Yamask Yamask Cofagrigus Runerigus Power Carve up Psychic Condition —% 10
  • Moves marked with an asterisk (*) must exist chain bred onto Lampent in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an before generation.
  • Moves marked with a superscript game abridgement tin can merely exist bred onto Lampent in that game.
  • Assuming indicates a move that gets STAB when used by Lampent
  • Italic indicates a motion that gets STAB only when used by an evolution of Lampent
  • Click on the generation numbers at the meridian to see Egg moves from other generations

By tutoring

Generation Viii
Other generations:
V -VI -VII
Game Movement Type Cat. Pwr. Acc. PP
Sw Sh EP BD SP Burning Jealousy Burn down Special 70 100% v
Sw Sh EP BD SP Poltergeist Ghost Physical 110 xc% 5
Sw Sh EP BD SP Skitter Smack Bug Physical seventy 90% ten
  • Bold indicates a movement that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an development of Lampent
  • Click on the generation numbers at the summit to see Motion Tutor moves from other generations

Past a prior evolution

Generation VIII
Other generations:
Five -VI -VII
Phase Move Blazon True cat. Pwr. Acc. PP
This Pokémon has no moves sectional to prior evolutions.
  • Assuming indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an evolution of Lampent
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
6 -Vii
Gen. Move Blazon Cat. Pwr. Acc. PP
V Half-dozen 7 Acrid Poison Special 04040 100}}100% 30
V 6 7 Captivate × Normal Status 0000 100}}100% 20
V Half-dozen VII Confide Normal Status 0000 00—}}—% 20
V Vi 7 Double Squad Normal Status 0000 00—}}—% 15
V Half-dozen Seven Dream Eater Psychic Special 100100 100}}100% 15
V VI VII Embargo × Night Status 0000 100}}100% 15
V VI VII Flame Flare-up × Fire Special 070seventy 100}}100% 15
V VI VII Flame Charge Fire Physical 050fifty 100}}100% 20
V Half-dozen VII Flash × Normal Status 0000 100}}100% twenty
5 Half-dozen VII Frustration × Normal Physical 0000 100}}100% 20
V VI 7 Subconscious Power × Normal Special 060sixty 100}}100% 15
V Half dozen VII Incinerate Fire Special 06060 100}}100% 15
V VI 7 Psych Upward Normal Condition 0000 00—}}—% 10
V VI VII Return × Normal Concrete 0000 100}}100% xx
V Six Seven Cloak-and-dagger Power × Normal Physical 07070 100}}100% 20
V VI VII Shock Wave Electrical Special 060sixty 00—}}—% 20
Five VI Vii Spite Ghost Status 0000 100}}100% 10
5 VI VII Swagger Normal Condition 0000 085}}85% 15
V VI VII Telekinesis × Psychic Status 0000 00—}}—% xv
V VI VII Toxic Poison Status 0000 090}}ninety% 10
  • Just Pokémon Sword and Shield allows transferred Pokémon to use their moves from older games
  • A striped background indicates a generation in which the move can only exist obtained via event or equally a special motility
  • Bold indicates a motion that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB just when used past an evolution of Lampent
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the tiptop to see transfer-only moves for other generations

Side game information

Pokémon Rumble Boom
Attack ●●●
Defense ●●
Speed ●●●
Pokémon Rumble Rush
Rush608Body.png Walking Speed: ii.08 seconds Base HP: 51
Base Attack: 73 Base Defence force: 51 Base Speed: lx
PokéPark 2: Wonders Beyond
PP2608.png Strong: Oshawott icon.png Weak: Snivy icon.png Tepig icon.png
PokéPark Pad entry:
Lampent similar the interior of the Trip the light fantastic Inferno that Chandelure coordinated, and they reaffirmed their determination to follow him.
Pokémon Conquest
PCP608.png HP: ★★ Motion: Flame Burst
Attack: ★★★ Power i: Flame Body
Ability 2: Flash Fire
Ability 3: Warm Coating
Defense: ★★
Speed: ★★
Evolves from Litwick when its Attack is 84 or college
Evolves into Chandelure when its link is improved while its Warrior is equipped with a Dusk Stone
Range: 3 Perfect Links: Kanbei, Maa, Masanobu, and Takatora
Pokémon Battle Trozei

Ghost

Set on Power: ★★★★★

BT608.png

Pokémon Shuffle
None.png

Ghost

None.png Attack Power: 50 - 100 Raise Max Level.png 5

#66
Shuffle608.png

Mega Boost
Fills the Mega Guess of a Pokémon of the same type.
Pokémon Become
GO608.png Base Stamina: 155 Base Attack: 169 Base of operations Defence force: 115
Egg Altitude: N/A Buddy Distance: 5 km Development Requirement: Litwick Candy 100 + GO Unova Stone.png one
Fast Attacks: Astonish, Ember
Charged Attacks: Energy Brawl, Flame Outburst, Heat Moving ridge

Evolution

Sprites

This Pokémon was unavailable prior to Generation V.
Generation 5
Blackness White Blackness 2 White ii
Spr 5b 608.png Spr b 5b 608.png Spr 5b 608.png Spr b 5b 608.png
Spr 5b 608 s.png Spr b 5b 608 s.png Spr 5b 608 s.png Spr b 5b 608 s.png
Forepart Back Front Dorsum
Generation Half dozen
X Y Omega Cherry Alpha Sapphire
Spr 6x 608.png Spr b 6x 608.png Spr 6x 608.png Spr b 6x 608.png
Spr 6x 608 s.png Spr b 6x 608 s.png Spr 6x 608 s.png Spr b 6x 608 s.png
Front Dorsum Forepart Back
Generation 7
Sun Moon Ultra Sun Ultra Moon
Spr 7s 608.png Spr b 7s 608.png Spr 7s 608.png Spr b 7s 608.png
Spr 7s 608 s.png Spr b 7s 608 s.png Spr 7s 608 s.png Spr b 7s 608 s.png
Front Dorsum Forepart Dorsum
Generation Eight
Sword Shield
Spr 8s 608.png Spr 8s 608 s.png
HOME
HOME608.png HOME608 s.png

Trivia

  • Lampent represents Oct in the Unova horoscope.

Origin

Lampent seems to be based on an oil street lamp and the hitodama or will-o'-the-wisps.

Proper noun origin

Lampent may be a combination of lamp, lambent (softly glowing), and perchance lament

Lampler may be derived from lamp.

In other languages

Linguistic communication Title Significant
Japan Flag.png Japanese ランプラー Lampler From lamp
France Flag.png French Mélancolux From mélancolie and lux
Spain Flag.png Spanish Lampent Same as English proper noun
Germany Flag.png High german Laternecto From Laterne and Ektoplasma
Italy Flag.png Italian Lampent Same as English name
South Korea Flag.png Korean 램프라 Lampler Transcription of Japanese name
China and Taiwan Flags.png Mandarin Chinese 燈火幽靈 / 灯火幽灵 Dēnghuǒyōulíng From 燈火 / 灯火 dēnghuǒ , huǒ , and 幽靈 / 幽灵 yōulíng
Hong Kong Flag.png Cantonese Chinese 燈火幽靈 Dāngfóyāulìhng From 燈火 dāngfó , , and 幽靈 yāulìhng

External links

scruggspoppershe.blogspot.com

Source: https://bulbapedia.bulbagarden.net/wiki/Lampent_%28Pok%C3%A9mon%29

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